godot-animation
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Description
# Godot Animation (4.x) Choose and drive the right animation tool: `AnimationPlayer` (clips), `AnimationTree` (blending/state machines), or `Tween` (short procedural moves). Targets **Godot 4.7**. ## When to use - Use when playing keyframed animations, blending walk/run/idle states, animating a sprite sheet, or tweening UI/objects in code. **When *not* to use:** the movement *logic* that decides which state to play → `godot-2d-movement`; UI layout (vs. UI tweening) → `godot-ui-control`; shader-driven effect
Install godot-animation
Run this in your OpenClaw agent to add godot-animation from the ClawHub registry.
openclaw skills install godot-animationRequires ClawHub registry access. Review the security analysis below before installing.
Security Analysis
Open Source
Code is publicly available for audit.
Community Verified
Reviewed by the ClawHub community.
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Frequently asked questions
Is godot-animation safe to install?
godot-animation has a SkillsReview security score of 50/100. It is open source and community-verified on ClawHub. Check the full Security Analysis on this page before installing.
How much does godot-animation cost?
godot-animation is free to install for OpenClaw via ClawHub.
What are the best alternatives to godot-animation?
You can compare godot-animation side by side with similar OpenClaw skills on the SkillsReview comparison page to find the best fit for your workflow.
How do I install godot-animation?
Install godot-animation from ClawHub at clawhub.ai/skills/godot-animation, or use the install action on this page to copy the command for your OpenClaw agent.
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