physics-tuning
by community
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Description
# Physics tuning Most "bad physics" is not a bug in the engine — it's a mismatch between the **fixed-timestep simulation** and the **variable-rate render loop**, or untuned mass/drag/CCD/layer settings. This skill covers the engine-neutral knobs that make physics stable and responsive; pair it with `godot-physics` or `unity-physics` for the concrete APIs. ## When to use - Use when motion jitters, objects pass through walls (tunneling), stacks explode, or movement feels floaty/sticky/laggy. - Use to decide w
Install physics-tuning
Run this in your OpenClaw agent to add physics-tuning from the ClawHub registry.
openclaw skills install physics-tuningRequires ClawHub registry access. Review the security analysis below before installing.
Security Analysis
Open Source
Code is publicly available for audit.
Community Verified
Reviewed by the ClawHub community.
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Frequently asked questions
Is physics-tuning safe to install?
physics-tuning has a SkillsReview security score of 50/100. It is open source and community-verified on ClawHub. Check the full Security Analysis on this page before installing.
How much does physics-tuning cost?
physics-tuning is free to install for OpenClaw via ClawHub.
What are the best alternatives to physics-tuning?
You can compare physics-tuning side by side with similar OpenClaw skills on the SkillsReview comparison page to find the best fit for your workflow.
How do I install physics-tuning?
Install physics-tuning from ClawHub at clawhub.ai/skills/physics-tuning, or use the install action on this page to copy the command for your OpenClaw agent.
Community Signal
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