sprite-editor
by community
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Description
# Sprite Editor Sprite metadata (rects, borders, pivots, outlines) lives inside the importer, not in a file you can edit — reaching it means running C# through a live Editor. **The `unity-cli` skill owns getting you there** — installing the CLI, confirming a connected Editor, adding the project's `com.unity.pipeline` package, telling a genuinely absent Editor apart from one stuck in Safe Mode, and discovering the Editor's command catalog. Follow it first; don't re-derive any of it here. Two things it can't
Install sprite-editor
Run this in your OpenClaw agent to add sprite-editor from the ClawHub registry.
openclaw skills install sprite-editorRequires ClawHub registry access. Review the security analysis below before installing.
Security Analysis
Open Source
Code is publicly available for audit.
Community Verified
Reviewed by the ClawHub community.
Community Reviews
Real user ratings only — separate from the editorial assessment and ClawHub signal.
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Frequently asked questions
Is sprite-editor safe to install?
sprite-editor has a SkillsReview security score of 50/100. It is open source and community-verified on ClawHub. Check the full Security Analysis on this page before installing.
How much does sprite-editor cost?
sprite-editor is free to install for OpenClaw via ClawHub.
What are the best alternatives to sprite-editor?
You can compare sprite-editor side by side with similar OpenClaw skills on the SkillsReview comparison page to find the best fit for your workflow.
How do I install sprite-editor?
Install sprite-editor from ClawHub at clawhub.ai/skills/sprite-editor, or use the install action on this page to copy the command for your OpenClaw agent.
Community Signal
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