threejs-materials
by community
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Description
# Three.js Materials Targets three.js r186. Examples use WebGLRenderer; the WebGPU and TSL section uses WebGPURenderer. ## Quick Start ```javascript import * as THREE from "three"; const renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setPixelRatio(window.devicePixelRatio); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHe
Install threejs-materials
Run this in your OpenClaw agent to add threejs-materials from the ClawHub registry.
openclaw skills install threejs-materialsRequires ClawHub registry access. Review the security analysis below before installing.
Security Analysis
Open Source
Code is publicly available for audit.
Community Verified
Reviewed by the ClawHub community.
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Frequently asked questions
Is threejs-materials safe to install?
threejs-materials has a SkillsReview security score of 50/100. It is open source and community-verified on ClawHub. Check the full Security Analysis on this page before installing.
How much does threejs-materials cost?
threejs-materials is free to install for OpenClaw via ClawHub.
What are the best alternatives to threejs-materials?
You can compare threejs-materials side by side with similar OpenClaw skills on the SkillsReview comparison page to find the best fit for your workflow.
How do I install threejs-materials?
Install threejs-materials from ClawHub at clawhub.ai/skills/threejs-materials, or use the install action on this page to copy the command for your OpenClaw agent.
Community Signal
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